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[评测分享] 【米尔 MYD-YM62X 开发板入门评测】 4.KEY按键学习

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    [LV.7]常住居民III

    发表于 2023-11-11 20:53:52 | 显示全部楼层 |阅读模式
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    本帖最后由 andeyqi 于 2023-11-12 23:04 编辑

    板载按键(Key):
    MYD-YM62X 有三个按键,S1 是 MCU 复位按键;S2 是 Soc 复位按键;S3 是用户按键,已经在设备树配置,原理图如下。
    key.png


    Linux 的/dev/input/eventx 设备可以用来方便地调试鼠标、键盘、触摸板等输入设备,开发板输入cat /proc/bus/input/devices 命令查看input 子系统信息,结果如下:

    1. root@myd-am62x:/home/workspace/usb# cat /proc/bus/input/devices
    2. I: Bus=0019 Vendor=0001 Product=0001 Version=0100
    3. N: Name="gpio-keys"
    4. P: Phys=gpio-keys/input0
    5. S: Sysfs=/devices/platform/gpio-keys/input/input0
    6. U: Uniq=
    7. H: Handlers=event0
    8. B: PROP=0
    9. B: EV=100003
    10. B: KEY=1 0 0 0 0
    复制代码
    从输出信息可知gpio-keys 对应的是event0事件,应用层读取/dev/input/event0 节点即可获取到按键状态,用户态通过input_event 结构体获取按键状态信息。
    1. /*
    2. * The event structure itself
    3. * Note that __USE_TIME_BITS64 is defined by libc based on
    4. * application's request to use 64 bit time_t.
    5. */

    6. struct input_event {
    7. #if (__BITS_PER_LONG != 32 || !defined(__USE_TIME_BITS64)) && !defined(__KERNEL__)
    8.         struct timeval time;
    9. #define input_event_sec time.tv_sec
    10. #define input_event_usec time.tv_usec
    11. #else
    12.         __kernel_ulong_t __sec;
    13. #if defined(__sparc__) && defined(__arch64__)
    14.         unsigned int __usec;
    15.         unsigned int __pad;
    16. #else
    17.         __kernel_ulong_t __usec;
    18. #endif
    19. #define input_event_sec  __sec
    20. #define input_event_usec __usec
    21. #endif
    22.         __u16 type;
    23.         __u16 code;
    24.         __s32 value;
    25. };
    复制代码
    以下是官方文档对input_event 成员取值的描述:
    1. .. _input-event-codes:

    2. =================
    3. Input event codes
    4. =================


    5. The input protocol uses a map of types and codes to express input device values
    6. to userspace. This document describes the types and codes and how and when they
    7. may be used.

    8. A single hardware event generates multiple input events. Each input event
    9. contains the new value of a single data item. A special event type, EV_SYN, is
    10. used to separate input events into packets of input data changes occurring at
    11. the same moment in time. In the following, the term "event" refers to a single
    12. input event encompassing a type, code, and value.

    13. The input protocol is a stateful protocol. Events are emitted only when values
    14. of event codes have changed. However, the state is maintained within the Linux
    15. input subsystem; drivers do not need to maintain the state and may attempt to
    16. emit unchanged values without harm. Userspace may obtain the current state of
    17. event code values using the EVIOCG* ioctls defined in linux/input.h. The event
    18. reports supported by a device are also provided by sysfs in
    19. class/input/event*/device/capabilities/, and the properties of a device are
    20. provided in class/input/event*/device/properties.

    21. Event types
    22. ===========

    23. Event types are groupings of codes under a logical input construct. Each
    24. type has a set of applicable codes to be used in generating events. See the
    25. Codes section for details on valid codes for each type.

    26. * EV_SYN:

    27.   - Used as markers to separate events. Events may be separated in time or in
    28.     space, such as with the multitouch protocol.

    29. * EV_KEY:

    30.   - Used to describe state changes of keyboards, buttons, or other key-like
    31.     devices.

    32. * EV_REL:

    33.   - Used to describe relative axis value changes, e.g. moving the mouse 5 units
    34.     to the left.

    35. * EV_ABS:

    36.   - Used to describe absolute axis value changes, e.g. describing the
    37.     coordinates of a touch on a touchscreen.

    38. * EV_MSC:

    39.   - Used to describe miscellaneous input data that do not fit into other types.

    40. * EV_SW:

    41.   - Used to describe binary state input switches.

    42. * EV_LED:

    43.   - Used to turn LEDs on devices on and off.

    44. * EV_SND:

    45.   - Used to output sound to devices.

    46. * EV_REP:

    47.   - Used for autorepeating devices.

    48. * EV_FF:

    49.   - Used to send force feedback commands to an input device.

    50. * EV_PWR:

    51.   - A special type for power button and switch input.

    52. * EV_FF_STATUS:

    53.   - Used to receive force feedback device status.

    54. Event codes
    55. ===========

    56. Event codes define the precise type of event.

    57. EV_SYN
    58. ------

    59. EV_SYN event values are undefined. Their usage is defined only by when they are
    60. sent in the evdev event stream.

    61. * SYN_REPORT:

    62.   - Used to synchronize and separate events into packets of input data changes
    63.     occurring at the same moment in time. For example, motion of a mouse may set
    64.     the REL_X and REL_Y values for one motion, then emit a SYN_REPORT. The next
    65.     motion will emit more REL_X and REL_Y values and send another SYN_REPORT.

    66. * SYN_CONFIG:

    67.   - TBD

    68. * SYN_MT_REPORT:

    69.   - Used to synchronize and separate touch events. See the
    70.     multi-touch-protocol.txt document for more information.

    71. * SYN_DROPPED:

    72.   - Used to indicate buffer overrun in the evdev client's event queue.
    73.     Client should ignore all events up to and including next SYN_REPORT
    74.     event and query the device (using EVIOCG* ioctls) to obtain its
    75.     current state.

    76. EV_KEY
    77. ------

    78. EV_KEY events take the form KEY_<name> or BTN_<name>. For example, KEY_A is used
    79. to represent the 'A' key on a keyboard. When a key is depressed, an event with
    80. the key's code is emitted with value 1. When the key is released, an event is
    81. emitted with value 0. Some hardware send events when a key is repeated. These
    82. events have a value of 2. In general, KEY_<name> is used for keyboard keys, and
    83. BTN_<name> is used for other types of momentary switch events.

    84. A few EV_KEY codes have special meanings:

    85. * BTN_TOOL_<name>:

    86.   - These codes are used in conjunction with input trackpads, tablets, and
    87.     touchscreens. These devices may be used with fingers, pens, or other tools.
    88.     When an event occurs and a tool is used, the corresponding BTN_TOOL_<name>
    89.     code should be set to a value of 1. When the tool is no longer interacting
    90.     with the input device, the BTN_TOOL_<name> code should be reset to 0. All
    91.     trackpads, tablets, and touchscreens should use at least one BTN_TOOL_<name>
    92.     code when events are generated. Likewise all trackpads, tablets, and
    93.     touchscreens should export only one BTN_TOOL_<name> at a time. To not break
    94.     existing userspace, it is recommended to not switch tool in one EV_SYN frame
    95.     but first emitting the old BTN_TOOL_<name> at 0, then emit one SYN_REPORT
    96.     and then set the new BTN_TOOL_<name> at 1.

    97. * BTN_TOUCH:

    98.     BTN_TOUCH is used for touch contact. While an input tool is determined to be
    99.     within meaningful physical contact, the value of this property must be set
    100.     to 1. Meaningful physical contact may mean any contact, or it may mean
    101.     contact conditioned by an implementation defined property. For example, a
    102.     touchpad may set the value to 1 only when the touch pressure rises above a
    103.     certain value. BTN_TOUCH may be combined with BTN_TOOL_<name> codes. For
    104.     example, a pen tablet may set BTN_TOOL_PEN to 1 and BTN_TOUCH to 0 while the
    105.     pen is hovering over but not touching the tablet surface.

    106. Note: For appropriate function of the legacy mousedev emulation driver,
    107. BTN_TOUCH must be the first evdev code emitted in a synchronization frame.

    108. Note: Historically a touch device with BTN_TOOL_FINGER and BTN_TOUCH was
    109. interpreted as a touchpad by userspace, while a similar device without
    110. BTN_TOOL_FINGER was interpreted as a touchscreen. For backwards compatibility
    111. with current userspace it is recommended to follow this distinction. In the
    112. future, this distinction will be deprecated and the device properties ioctl
    113. EVIOCGPROP, defined in linux/input.h, will be used to convey the device type.

    114. * BTN_TOOL_FINGER, BTN_TOOL_DOUBLETAP, BTN_TOOL_TRIPLETAP, BTN_TOOL_QUADTAP:

    115.   - These codes denote one, two, three, and four finger interaction on a
    116.     trackpad or touchscreen. For example, if the user uses two fingers and moves
    117.     them on the touchpad in an effort to scroll content on screen,
    118.     BTN_TOOL_DOUBLETAP should be set to value 1 for the duration of the motion.
    119.     Note that all BTN_TOOL_<name> codes and the BTN_TOUCH code are orthogonal in
    120.     purpose. A trackpad event generated by finger touches should generate events
    121.     for one code from each group. At most only one of these BTN_TOOL_<name>
    122.     codes should have a value of 1 during any synchronization frame.

    123. Note: Historically some drivers emitted multiple of the finger count codes with
    124. a value of 1 in the same synchronization frame. This usage is deprecated.

    125. Note: In multitouch drivers, the input_mt_report_finger_count() function should
    126. be used to emit these codes. Please see multi-touch-protocol.txt for details.

    127. EV_REL
    128. ------

    129. EV_REL events describe relative changes in a property. For example, a mouse may
    130. move to the left by a certain number of units, but its absolute position in
    131. space is unknown. If the absolute position is known, EV_ABS codes should be used
    132. instead of EV_REL codes.

    133. A few EV_REL codes have special meanings:

    134. * REL_WHEEL, REL_HWHEEL:

    135.   - These codes are used for vertical and horizontal scroll wheels,
    136.     respectively. The value is the number of detents moved on the wheel, the
    137.     physical size of which varies by device. For high-resolution wheels
    138.     this may be an approximation based on the high-resolution scroll events,
    139.     see REL_WHEEL_HI_RES. These event codes are legacy codes and
    140.     REL_WHEEL_HI_RES and REL_HWHEEL_HI_RES should be preferred where
    141.     available.

    142. * REL_WHEEL_HI_RES, REL_HWHEEL_HI_RES:

    143.   - High-resolution scroll wheel data. The accumulated value 120 represents
    144.     movement by one detent. For devices that do not provide high-resolution
    145.     scrolling, the value is always a multiple of 120. For devices with
    146.     high-resolution scrolling, the value may be a fraction of 120.

    147.     If a vertical scroll wheel supports high-resolution scrolling, this code
    148.     will be emitted in addition to REL_WHEEL or REL_HWHEEL. The REL_WHEEL
    149.     and REL_HWHEEL may be an approximation based on the high-resolution
    150.     scroll events. There is no guarantee that the high-resolution data
    151.     is a multiple of 120 at the time of an emulated REL_WHEEL or REL_HWHEEL
    152.     event.

    153. EV_ABS
    154. ------

    155. EV_ABS events describe absolute changes in a property. For example, a touchpad
    156. may emit coordinates for a touch location.

    157. A few EV_ABS codes have special meanings:

    158. * ABS_DISTANCE:

    159.   - Used to describe the distance of a tool from an interaction surface. This
    160.     event should only be emitted while the tool is hovering, meaning in close
    161.     proximity of the device and while the value of the BTN_TOUCH code is 0. If
    162.     the input device may be used freely in three dimensions, consider ABS_Z
    163.     instead.
    164.   - BTN_TOOL_<name> should be set to 1 when the tool comes into detectable
    165.     proximity and set to 0 when the tool leaves detectable proximity.
    166.     BTN_TOOL_<name> signals the type of tool that is currently detected by the
    167.     hardware and is otherwise independent of ABS_DISTANCE and/or BTN_TOUCH.

    168. * ABS_PROFILE:

    169.   - Used to describe the state of a multi-value profile switch.  An event is
    170.     emitted only when the selected profile changes, indicating the newly
    171.     selected profile value.

    172. * ABS_MT_<name>:

    173.   - Used to describe multitouch input events. Please see
    174.     multi-touch-protocol.txt for details.

    175. * ABS_PRESSURE/ABS_MT_PRESSURE:

    176.    - For touch devices, many devices converted contact size into pressure.
    177.      A finger flattens with pressure, causing a larger contact area and thus
    178.      pressure and contact size are directly related. This is not the case
    179.      for other devices, for example digitizers and touchpads with a true
    180.      pressure sensor ("pressure pads").

    181.      A device should set the resolution of the axis to indicate whether the
    182.      pressure is in measurable units. If the resolution is zero, the
    183.      pressure data is in arbitrary units. If the resolution is non-zero, the
    184.      pressure data is in units/gram. For example, a value of 10 with a
    185.      resolution of 1 represents 10 gram, a value of 10 with a resolution of
    186.      1000 represents 10 microgram.

    187. EV_SW
    188. -----

    189. EV_SW events describe stateful binary switches. For example, the SW_LID code is
    190. used to denote when a laptop lid is closed.

    191. Upon binding to a device or resuming from suspend, a driver must report
    192. the current switch state. This ensures that the device, kernel, and userspace
    193. state is in sync.

    194. Upon resume, if the switch state is the same as before suspend, then the input
    195. subsystem will filter out the duplicate switch state reports. The driver does
    196. not need to keep the state of the switch at any time.

    197. EV_MSC
    198. ------

    199. EV_MSC events are used for input and output events that do not fall under other
    200. categories.

    201. A few EV_MSC codes have special meaning:

    202. * MSC_TIMESTAMP:

    203.   - Used to report the number of microseconds since the last reset. This event
    204.     should be coded as an uint32 value, which is allowed to wrap around with
    205.     no special consequence. It is assumed that the time difference between two
    206.     consecutive events is reliable on a reasonable time scale (hours).
    207.     A reset to zero can happen, in which case the time since the last event is
    208.     unknown.  If the device does not provide this information, the driver must
    209.     not provide it to user space.

    210. EV_LED
    211. ------

    212. EV_LED events are used for input and output to set and query the state of
    213. various LEDs on devices.

    214. EV_REP
    215. ------

    216. EV_REP events are used for specifying autorepeating events.

    217. EV_SND
    218. ------

    219. EV_SND events are used for sending sound commands to simple sound output
    220. devices.

    221. EV_FF
    222. -----

    223. EV_FF events are used to initialize a force feedback capable device and to cause
    224. such device to feedback.

    225. EV_PWR
    226. ------

    227. EV_PWR events are a special type of event used specifically for power
    228. management. Its usage is not well defined. To be addressed later.

    229. Device properties
    230. =================

    231. Normally, userspace sets up an input device based on the data it emits,
    232. i.e., the event types. In the case of two devices emitting the same event
    233. types, additional information can be provided in the form of device
    234. properties.

    235. INPUT_PROP_DIRECT + INPUT_PROP_POINTER
    236. --------------------------------------

    237. The INPUT_PROP_DIRECT property indicates that device coordinates should be
    238. directly mapped to screen coordinates (not taking into account trivial
    239. transformations, such as scaling, flipping and rotating). Non-direct input
    240. devices require non-trivial transformation, such as absolute to relative
    241. transformation for touchpads. Typical direct input devices: touchscreens,
    242. drawing tablets; non-direct devices: touchpads, mice.

    243. The INPUT_PROP_POINTER property indicates that the device is not transposed
    244. on the screen and thus requires use of an on-screen pointer to trace user's
    245. movements.  Typical pointer devices: touchpads, tablets, mice; non-pointer
    246. device: touchscreen.

    247. If neither INPUT_PROP_DIRECT or INPUT_PROP_POINTER are set, the property is
    248. considered undefined and the device type should be deduced in the
    249. traditional way, using emitted event types.

    250. INPUT_PROP_BUTTONPAD
    251. --------------------

    252. For touchpads where the button is placed beneath the surface, such that
    253. pressing down on the pad causes a button click, this property should be
    254. set. Common in Clickpad notebooks and Macbooks from 2009 and onwards.

    255. Originally, the buttonpad property was coded into the bcm5974 driver
    256. version field under the name integrated button. For backwards
    257. compatibility, both methods need to be checked in userspace.

    258. INPUT_PROP_SEMI_MT
    259. ------------------

    260. Some touchpads, most common between 2008 and 2011, can detect the presence
    261. of multiple contacts without resolving the individual positions; only the
    262. number of contacts and a rectangular shape is known. For such
    263. touchpads, the SEMI_MT property should be set.

    264. Depending on the device, the rectangle may enclose all touches, like a
    265. bounding box, or just some of them, for instance the two most recent
    266. touches. The diversity makes the rectangle of limited use, but some
    267. gestures can normally be extracted from it.

    268. If INPUT_PROP_SEMI_MT is not set, the device is assumed to be a true MT
    269. device.

    270. INPUT_PROP_TOPBUTTONPAD
    271. -----------------------

    272. Some laptops, most notably the Lenovo 40 series provide a trackstick
    273. device but do not have physical buttons associated with the trackstick
    274. device. Instead, the top area of the touchpad is marked to show
    275. visual/haptic areas for left, middle, right buttons intended to be used
    276. with the trackstick.

    277. If INPUT_PROP_TOPBUTTONPAD is set, userspace should emulate buttons
    278. accordingly. This property does not affect kernel behavior.
    279. The kernel does not provide button emulation for such devices but treats
    280. them as any other INPUT_PROP_BUTTONPAD device.

    281. INPUT_PROP_ACCELEROMETER
    282. ------------------------

    283. Directional axes on this device (absolute and/or relative x, y, z) represent
    284. accelerometer data. Some devices also report gyroscope data, which devices
    285. can report through the rotational axes (absolute and/or relative rx, ry, rz).

    286. All other axes retain their meaning. A device must not mix
    287. regular directional axes and accelerometer axes on the same event node.

    288. Guidelines
    289. ==========

    290. The guidelines below ensure proper single-touch and multi-finger functionality.
    291. For multi-touch functionality, see the multi-touch-protocol.rst document for
    292. more information.

    293. Mice
    294. ----

    295. REL_{X,Y} must be reported when the mouse moves. BTN_LEFT must be used to report
    296. the primary button press. BTN_{MIDDLE,RIGHT,4,5,etc.} should be used to report
    297. further buttons of the device. REL_WHEEL and REL_HWHEEL should be used to report
    298. scroll wheel events where available.

    299. Touchscreens
    300. ------------

    301. ABS_{X,Y} must be reported with the location of the touch. BTN_TOUCH must be
    302. used to report when a touch is active on the screen.
    303. BTN_{MOUSE,LEFT,MIDDLE,RIGHT} must not be reported as the result of touch
    304. contact. BTN_TOOL_<name> events should be reported where possible.

    305. For new hardware, INPUT_PROP_DIRECT should be set.

    306. Trackpads
    307. ---------

    308. Legacy trackpads that only provide relative position information must report
    309. events like mice described above.

    310. Trackpads that provide absolute touch position must report ABS_{X,Y} for the
    311. location of the touch. BTN_TOUCH should be used to report when a touch is active
    312. on the trackpad. Where multi-finger support is available, BTN_TOOL_<name> should
    313. be used to report the number of touches active on the trackpad.

    314. For new hardware, INPUT_PROP_POINTER should be set.

    315. Tablets
    316. -------

    317. BTN_TOOL_<name> events must be reported when a stylus or other tool is active on
    318. the tablet. ABS_{X,Y} must be reported with the location of the tool. BTN_TOUCH
    319. should be used to report when the tool is in contact with the tablet.
    320. BTN_{STYLUS,STYLUS2} should be used to report buttons on the tool itself. Any
    321. button may be used for buttons on the tablet except BTN_{MOUSE,LEFT}.
    322. BTN_{0,1,2,etc} are good generic codes for unlabeled buttons. Do not use
    323. meaningful buttons, like BTN_FORWARD, unless the button is labeled for that
    324. purpose on the device.

    325. For new hardware, both INPUT_PROP_DIRECT and INPUT_PROP_POINTER should be set.
    复制代码


    input_event信息 主要成员描述。
    • tpye 设备类型
      用来描述event类型,我们本次实验主要会用到以下两个类型,EV_SYN和EV_KEY 两个事件,EV_SYN 用于分割事件标记代表上报按键事件的结束,EV_KEY : 用于描述键盘、按键或其他类似按键设备的状态变化。
    1. * EV_SYN:

    2.   - Used as markers to separate events. Events may be separated in time or in
    3.     space, such as with the multitouch protocol.

    4. * EV_KEY:

    5.   - Used to describe state changes of keyboards, buttons, or other key-like
    6.     devices.
    复制代码
    • code
      根据type 不同含义不同,本次实验会上报按键的code 码。
    1. Event codes
    2. ===========

    3. Event codes define the precise type of event.

    4. EV_SYN
    5. ------

    6. EV_SYN event values are undefined. Their usage is defined only by when they are
    7. sent in the evdev event stream.

    8. EV_KEY
    9. ------

    10. EV_KEY events take the form KEY_<name> or BTN_<name>. For example, KEY_A is used
    11. to represent the 'A' key on a keyboard. When a key is depressed, an event with
    12. the key's code is emitted with value 1. When the key is released, an event is
    13. emitted with value 0. Some hardware send events when a key is repeated. These
    14. events have a value of 2. In general, KEY_<name> is used for keyboard keys, and
    15. BTN_<name> is used for other types of momentary switch events.

    16. A few EV_KEY codes have special meanings:

    17. * BTN_TOOL_<name>:

    18.   - These codes are used in conjunction with input trackpads, tablets, and
    19.     touchscreens. These devices may be used with fingers, pens, or other tools.
    20.     When an event occurs and a tool is used, the corresponding BTN_TOOL_<name>
    21.     code should be set to a value of 1. When the tool is no longer interacting
    22.     with the input device, the BTN_TOOL_<name> code should be reset to 0. All
    23.     trackpads, tablets, and touchscreens should use at least one BTN_TOOL_<name>
    24.     code when events are generated. Likewise all trackpads, tablets, and
    25.     touchscreens should export only one BTN_TOOL_<name> at a time. To not break
    26.     existing userspace, it is recommended to not switch tool in one EV_SYN frame
    27.     but first emitting the old BTN_TOOL_<name> at 0, then emit one SYN_REPORT
    28.     and then set the new BTN_TOOL_<name> at 1.
    复制代码
    • value
      对应的事件的value值,1对应按键按下,0对应按键抬起。

    实机验证:

    我们在应用层添加如下测试代码,读取event0 节点的event数据,将读取到的数据打印输出。

    1. #include <stdio.h>
    2. #include <sys/types.h>
    3. #include <sys/stat.h>
    4. #include <fcntl.h>
    5. #include <linux/input.h>
    6. #include <unistd.h>
    7. #include <time.h>

    8. typedef struct input_event input;

    9. #define MY_EVENT "/dev/input/event0"

    10. int main() {
    11.         int fd = -1;
    12.         int ret = -1;

    13.         struct input_event ev = { 0 };
    14.         const int size = sizeof(input);

    15.         fd = open(MY_EVENT, O_RDONLY);
    16.         if (fd < 0) {
    17.                 perror("open");
    18.                 return -1;
    19.         }
    20.         while (1) {
    21.                 ret = read(fd, &ev, size);
    22.                 if (ret != size) {
    23.                         close(fd);
    24.                         return -1;
    25.                 }
    26.                 printf("type = %x, code = %x, value = %x\n", ev.type, ev.code,
    27.                                 ev.value);

    28.                 struct tm t;
    29.                 char date_time[64] = { 0 };
    30.                 strftime(date_time, sizeof(date_time), "%Y-%m-%d %H:%M:%S",
    31.                                 localtime_r(&ev.time.tv_sec, &t));
    32.                 printf("gettimeofday: date_time = %s\n", date_time);

    33.         }
    34.         close(fd);
    35. }
    复制代码
    将上述程序交叉编译后上板运行输出结果如下。
    input_key.png

    上面log里的type 值分别为0和1,从如下代码type 的定义说明(myir-ti-linux-myd-am62x-linux-6.1.46\include\uapi\linux\input-event-codes.h)可知对应的分别为EV_SYN 和 EV_KEY 事件
    1. /*
    2. * Event types
    3. */

    4. #define EV_SYN                        0x00
    5. #define EV_KEY                        0x01
    6. #define EV_REL                        0x02
    7. #define EV_ABS                        0x03
    8. #define EV_MSC                        0x04
    9. #define EV_SW                        0x05
    10. #define EV_LED                        0x11
    11. #define EV_SND                        0x12
    12. #define EV_REP                        0x14
    13. #define EV_FF                        0x15
    14. #define EV_PWR                        0x16
    15. #define EV_FF_STATUS                0x17
    16. #define EV_MAX                        0x1f
    17. #define EV_CNT                        (EV_MAX+1)
    复制代码

    从上述的输出的日志可知对应的code值定义为0x100,这个值是在哪定义的呢,从设备树的gpio_key 节点可知,定义的值为linux,code = <BTN_0>。
    1. gpio-keys {
    2.                 compatible = "gpio-keys";
    3.                 autorepeat;
    4.                 pinctrl-names = "default";
    5.                 pinctrl-0 = <&main_user_key_pins_default>;

    6.                 user: user {
    7.                         label = "GPIO Key USER1";
    8.                         linux,code = <BTN_0>;
    9.                         gpios = <&main_gpio0 36 GPIO_ACTIVE_LOW>;
    10.                 };
    11.         };
    复制代码
    从上述的节点可知对应的linux,code = <BTN_0> 按键值定义的为BTN_0 从include\uapi\linux\input-event-codes.h 定义的button 键值可知BTN_0 定义的为0x100。
    1. /* Code 255 is reserved for special needs of AT keyboard driver */

    2. #define BTN_MISC                0x100
    3. #define BTN_0                        0x100
    4. #define BTN_1                        0x101
    5. #define BTN_2                        0x102
    6. #define BTN_3                        0x103
    7. #define BTN_4                        0x104
    8. #define BTN_5                        0x105
    9. #define BTN_6                        0x106
    10. #define BTN_7                        0x107
    11. #define BTN_8                        0x108
    12. #define BTN_9                        0x109

    13. #define BTN_MOUSE                0x110
    14. #define BTN_LEFT                0x110
    15. #define BTN_RIGHT                0x111
    16. #define BTN_MIDDLE                0x112
    17. #define BTN_SIDE                0x113
    18. #define BTN_EXTRA                0x114
    19. #define BTN_FORWARD                0x115
    20. #define BTN_BACK                0x116
    21. #define BTN_TASK                0x117

    22. #define BTN_JOYSTICK                0x120
    23. #define BTN_TRIGGER                0x120
    24. #define BTN_THUMB                0x121
    25. #define BTN_THUMB2                0x122
    26. #define BTN_TOP                        0x123
    27. #define BTN_TOP2                0x124
    28. #define BTN_PINKIE                0x125
    29. #define BTN_BASE                0x126
    30. #define BTN_BASE2                0x127
    31. #define BTN_BASE3                0x128
    32. #define BTN_BASE4                0x129
    33. #define BTN_BASE5                0x12a
    34. #define BTN_BASE6                0x12b
    35. #define BTN_DEAD                0x12f

    36. #define BTN_GAMEPAD                0x130
    37. #define BTN_SOUTH                0x130
    38. #define BTN_A                        BTN_SOUTH
    39. #define BTN_EAST                0x131
    40. #define BTN_B                        BTN_EAST
    41. #define BTN_C                        0x132
    42. #define BTN_NORTH                0x133
    43. #define BTN_X                        BTN_NORTH
    44. #define BTN_WEST                0x134
    45. #define BTN_Y                        BTN_WEST
    46. #define BTN_Z                        0x135
    47. #define BTN_TL                        0x136
    48. #define BTN_TR                        0x137
    49. #define BTN_TL2                        0x138
    50. #define BTN_TR2                        0x139
    51. #define BTN_SELECT                0x13a
    52. #define BTN_START                0x13b
    53. #define BTN_MODE                0x13c
    54. #define BTN_THUMBL                0x13d
    55. #define BTN_THUMBR                0x13e

    56. #define BTN_DIGI                0x140
    57. #define BTN_TOOL_PEN                0x140
    58. #define BTN_TOOL_RUBBER                0x141
    59. #define BTN_TOOL_BRUSH                0x142
    60. #define BTN_TOOL_PENCIL                0x143
    61. #define BTN_TOOL_AIRBRUSH        0x144
    62. #define BTN_TOOL_FINGER                0x145
    63. #define BTN_TOOL_MOUSE                0x146
    64. #define BTN_TOOL_LENS                0x147
    65. #define BTN_TOOL_QUINTTAP        0x148        /* Five fingers on trackpad */
    66. #define BTN_STYLUS3                0x149
    67. #define BTN_TOUCH                0x14a
    68. #define BTN_STYLUS                0x14b
    69. #define BTN_STYLUS2                0x14c
    70. #define BTN_TOOL_DOUBLETAP        0x14d
    71. #define BTN_TOOL_TRIPLETAP        0x14e
    72. #define BTN_TOOL_QUADTAP        0x14f        /* Four fingers on trackpad */

    73. #define BTN_WHEEL                0x150
    74. #define BTN_GEAR_DOWN                0x150
    75. #define BTN_GEAR_UP                0x151
    复制代码

    根据上面的定义,我们更新下DTS文件,修改键值定义为BTN_1
    dts_key.png


    源码目录下输入make dtbs 编译DTB文件,发现会更新如下dtb 文件,我们更新6252的至我们的开发板

    make_dtbs.png


    更新开发板后再次运行之前的event函数,查看下按键的键值是否按照预期的发生改变,运行结果如下:

    key_0x101.png


    更新后发现event 的code 值已经按照预期的由BTN_0(0x100)更新为BTN_1(0x101)







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